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Musical Lies

After class on Wednesday, I was haunted by my inability to come up with a research topic relating ideas of post-truth to music scholarship. A critical making project would be the most obvious (see composer Kate Soper's project here: https://arts.ucdavis.edu/event/singing-your-pants-fire-musical-lies-post-truth-world). But I'm really, really, not a composer. If music is asymbolic and indexical, can it … Continue reading Musical Lies

A Riot of Conspiracies: Pynchon’s Bleeding Edge and 9/11 Conspiracy Theories

A Riot of Conspiracies: Pynchon’s Bleeding Edge and 9/11 Conspiracy Theories  “A Riot of Conspiracies” and its focus on the propagation of 9/11 conspiracy theories reminded me of Thomas Pynchon’s most recent novel, Bleeding Edge. Pynchon is an ideal chronicler of post-9/11 paranoia in many respects, as his work is generally focused on the network of technological and socio-political anxieties that underly conspiracy theories. As Jonathan Lethem describes … Continue reading A Riot of Conspiracies: Pynchon’s Bleeding Edge and 9/11 Conspiracy Theories

ARGs, Marketing, and Narrative

Alternate reality games have been criticized in the past as cynical, overelaborate marketing ploys, with their meticulously structured narratives only serving to advertise products. Blogger Annalee Newitz reacted against the then-burgeoning trend of ARGs in 2008, arguing that they amount to “walk-in commercials.” Newitz then questioned ARGs’ potential as games, claiming that “commercials can't really masquerade as games: It's foolish for entertainment companies to assume that they can get audiences to forget … Continue reading ARGs, Marketing, and Narrative

thoughts on a games course based on some things we’ve read

Following from our conversation last class on teaching a lecture-based game studies course, I have been thinking about teaching some of the game-related readings we've done. Here are some thoughts on pairings and framings. Malsky - Casual and mobile games are a fruitful entry-point for engaging with and including a broader audience in the classroom, … Continue reading thoughts on a games course based on some things we’ve read